Classes:FWeaponPiece2

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Quietus crossguard
Actor type Weapon Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 13 Class Name FWeaponPiece2
Spawn ID 30 Identifier T_FIGHTERSWORD2


Classes: InventoryWeaponPieceFighterWeaponPieceFWeaponPiece2
Second piece of Quietus, Fighter's ultimate weapon. There are three pieces in total.

DECORATE definition

ACTOR FWeaponPiece2 : FWeaponPiece1
{
  WeaponPiece.Number 2
  +FLOATBOB
  States
  {
  Spawn:
    WFR2 A -1 Bright
    Stop
  }
}