Classes:FireDemonRock1

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Afrit rock
Actor type SFX Game MiniHexenLogoIcon.png
DoomEd Number None Class Name FireDemonRock1


Classes: FireDemonRock1
 →FireDemonRock2
 →FireDemonRock3
 →FireDemonRock4
 →FireDemonRock5
A rock that can be created when an afrit unrolls from its protective ball.

DECORATE definition

ACTOR FireDemonRock1
{
  Health 1000
  ReactionTime 8
  Radius 3
  Height 5
  Mass 16
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT

  action native A_SmBounce();

  States
  {
  Spawn:
    FDMN S 4
    Loop
  Death:
    FDMN S 5 A_SmBounce
  XDeath:
    FDMN S 200
    Stop
  }
}