|
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
|
Small flame
|
Actor type
|
Light source
|
Game
|
(Hexen)
|
DoomEd Number
|
10501
|
Class Name
|
FlameSmall
|
Spawn ID
|
97
|
Identifier
|
T_PERMSMALLFLAME
|
Classes: SwitchableDecoration→FlameSmall
→FlameSmall2
This actor needs a description.
ACTOR FlameSmall : SwitchableDecoration
{
+NOTELEPORT
+INVISIBLE
Radius 15
RenderStyle Add
States
{
Active:
FFSM A 0 Bright A_PlaySound("Ignite")
Spawn:
FFSM A 3 Bright
FFSM A 3 Bright A_UnHideThing
FFSM ABCDE 3 Bright
Goto Spawn+2
Inactive:
FFSM A 2
FFSM B 2 A_HideThing
FFSM C 200
Wait
}
}