Classes:Flembrane

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
The Flembrane
Actor type Monster Game MiniChexLogoIcon.png (Chex)
DoomEd Number 3003 Class Name Flembrane


Classes:ActorBaronOfHellFlembrane
This actor needs a description.

DECORATE definition

ACTOR Flembrane : BaronOfHell
{
  Radius 44
  Height 100
  Speed 0
  Obituary "$OB_FLEMBRANE" // "%o was defeated by the Flembrane."
  States
  {
    Missile:
      BOSS EF 3 A_FaceTarget
      BOSS G 0 A_BruisAttack
      goto See
  }
}