||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
|Flemoidus Cycloptis Commonus
Chex Quest 3's update of the Cycloptis.
ACTOR FlemoidusCycloptisCommonusV3 : FlemoidusStridicus 58
DamageFactor "Flem", 0.0
DamageFactor "Slime", 0.0 //in chex3.exe the slam now has slime damagetype
CYCL AB 10 A_Look
CYCL AABBCCDD 2 A_Chase
CYCL EF 8 A_FaceTarget
CYCL G 8 A_CustomMeleeAttack(random[sargattack](1,10)*4, "", "", "Flem")
CYCL H 2
CYCL H 2 A_Pain
CYCL I 8
CYCL J 8 A_Scream
CYCL K 4
CYCL L 4 A_NoBlocking
CYCL M 4
CYCL N -1
CYCL N 5
CYCL MLKJI 5