Classes:FlemoidusCycloptisCommonusV3
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Flemoidus Cycloptis Commonus | |||
---|---|---|---|
Actor type | Monster | Game | ![]() |
DoomEd Number | 58 | Class Name | FlemoidusCycloptisCommonusV3 |
Spawn ID | 9 | Identifier | None |
Classes:Actor→FlemoidusStridicus→FlemoidusCycloptisCommonusV3
Chex Quest 3's update of the Cycloptis.
DECORATE definition
ACTOR FlemoidusCycloptisCommonusV3 : FlemoidusStridicus 58 { Game Chex SpawnID 9 Health 150 PainChance 180 Speed 10 Radius 30 Height 56 Mass 400 DamageFactor "Flem", 0.0 DamageFactor "Slime", 0.0 //in chex3.exe the slam now has slime damagetype Monster +FLOORCLIP +FASTER +FASTMELEE +DONTGIB SeeSound "spectre/sight" AttackSound "spectre/melee" PainSound "spectre/pain" DeathSound "spectre/death" ActiveSound "spectre/active" Obituary "$OB_CYCLOPTIS" States { Spawn: CYCL AB 10 A_Look Loop See: CYCL AABBCCDD 2 A_Chase Loop Melee: CYCL EF 8 A_FaceTarget CYCL G 8 A_CustomMeleeAttack(random[sargattack](1,10)*4, "", "", "Flem") Goto See Pain: CYCL H 2 CYCL H 2 A_Pain Goto See Death: CYCL I 8 CYCL J 8 A_Scream CYCL K 4 CYCL L 4 A_NoBlocking CYCL M 4 CYCL N -1 Stop Raise: CYCL N 5 CYCL MLKJI 5 Goto See } }