Classes:FrostMissile

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Frost shard
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name FrostMissile


Classes: FrostMissile
This actor needs a description.

DECORATE definition

ACTOR FrostMissile native
{
  Speed 25
  Radius 13
  Height 8
  Damage 1
  DamageType "Ice"
  Projectile
  DeathSound "MageShardsExplode"
  Obituary "$OB_MPMWEAPFROST"

  action native A_ShedShard();

  States
  {
  Spawn:
    SHRD A 2 Bright
    SHRD A 3 Bright A_ShedShard
    SHRD B 3 Bright
    SHRD C 3 Bright
    Loop
  Death:
    SHEX ABCDE 5 Bright
    Stop
  }
}