Classes:Gold10
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Money | |||
---|---|---|---|
Actor type | Quest item | Game | ![]() |
DoomEd Number | 138 | Class Name | Gold10 |
Conversation ID | 169, 162, 166 | Puzzle Item ID | N/A |
Classes: Inventory→Coin→Gold10
A coin worth 10 gold.
DECORATE definition
ACTOR Gold10 : Coin { Inventory.Amount 10 Tag "$TAG_10GOLD" // "10 gold" Inventory.PickupMessage "$TXT_10GOLD" // "You picked up 10 gold." States { Spawn: CRED A -1 Stop } }