Classes:Gold50
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Money | |||
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Actor type | Quest item | Game | ![]() |
DoomEd Number | 140 | Class Name | Gold50 |
Conversation ID | 171, 164, 168 | Puzzle Item ID | N/A |
Classes: Inventory→Coin→Gold50
A chest full of coins. Worth 50 gold.
DECORATE definition
ACTOR Gold50 : Coin { Inventory.Amount 50 Tag "$TAG_50GOLD" // "50 gold" Inventory.PickupMessage "$TXT_50GOLD" // "You picked up 50 gold." States { Spawn: CHST A -1 Stop } }