Classes:GoldWandFX1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Small elvenwand projectile
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name GoldWandFX1
Spawn ID 151 Identifier T_POWERWANDMINIBLAST


Classes: GoldWandFX1
 →GoldWandFX2
 →GoldWandPuff2
While this actor is not normally used by the elvenwand, it serves as a base class for its powered-up projectile and puff.

DECORATE definition

ACTOR GoldWandFX1
{
  Radius 10
  Height 6
  Speed 22
  Damage 2
  Projectile
  RenderStyle Add
  DeathSound "weapons/wandhit"
  Obituary "$OB_MPPGOLDWAND"
  States
  {
  Spawn:
    FX01 AB 6 Bright
    Loop
  Death:
    FX01 EFGH 3 Bright
    Stop
  }
}