Classes:GoldWandFX2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Tomed elvenwand projectile
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name GoldWandFX2
Spawn ID 152 Identifier T_POWERWANDBIGGERBLAST


Classes: GoldWandFX1GoldWandFX2
A projectile from the tomed elvenwand. As powerful as the hitscans that accompanies it.

DECORATE definition

ACTOR GoldWandFX2 : GoldWandFX1
{
  Speed 18
  Damage 1
  DeathSound ""
  States
  {
  Spawn:
    FX01 CD 6 Bright
    Loop
  }
}