Classes:HealthFillup

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Health fillup
Actor type Token Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name HealthFillup
Conversation ID 299,281,298 Puzzle Item ID N/A


Classes: InventoryDummyStrifeItemHealthFillup
Automatically raises player's health to 50. Used in conversations with the Front's medic.

DECORATE definition

ACTOR HealthFillup : DummyStrifeItem native
{
  Tag "$TAG_HEALTHFILLUP" // "Health"
}