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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Hexen key
|
Actor type
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Internal
|
Game
|
(Hexen)
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DoomEd Number
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None
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Class Name
|
HexenKey
|
Classes: Inventory→Key→HexenKey
→KeyAxe
→KeyCastle
→KeyCave
→KeyDungeon
→KeyEmerald
→KeyFire
→KeyHorn
→KeyRusted
→KeySilver
→KeySteel
→KeySwamp
Base class of the Hexen keys, only used to define some default properties. Do not use this as a base in your own definitions. This class has very little use and may disappear without notice.
ACTOR HexenKey : Key
{
Radius 8
Height 20
}