Classes:HolyTail

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Wraithverge spirit tail
Actor type SFX Game MiniHexenLogoIcon.png
DoomEd Number None Class Name HolyTail


Classes: HolyTail
 →HolyTailTrail

This actor needs a description.


DECORATE definition

ACTOR HolyTail
{
  Radius 1
  Height 1
  +NOBLOCKMAP
  +NOGRAVITY
  +DROPOFF
  +NOCLIP
  +NOTELEPORT
  RenderStyle Translucent
  Alpha 0.6

  action native A_CHolyTail();

  States
  {
  Spawn:
    SPIR C 1 A_CHolyTail
    Loop
  TailTrail:
    SPIR D -1
    Stop
  }
}