Classes:HornRodFX1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Hellstaff projectile
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name HornRodFX1
Spawn ID 160 Identifier T_SKULLRODBLAST


Classes: HornRodFX1

The projectile from the hellstaff.

DECORATE definition

ACTOR HornRodFX1
{
  Radius 12
  Height 8
  Speed 22
  Damage 3
  Projectile
  +WINDTHRUST
  -NOBLOCKMAP
  RenderStyle Add
  SeeSound "weapons/hornrodshoot"
  DeathSound "weapons/hornrodhit"
  Obituary "$OB_MPSKULLROD"
  States
  {
  Spawn:
    FX00 AB 6 Bright
    Loop
  Death:
    FX00 HI 5 Bright
    FX00 JK 4 Bright
    FX00 LM 3 Bright
    Stop
  }
}