Classes:IceGuyFX2

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Wendigo ice shard
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name IceGuyFX2


Classes: IceGuyFX2

One of eight ice shard projectiles bursting from the ice golem's projectile upon impact.

DECORATE definition

ACTOR IceGuyFX2
{
  Speed 10
  Radius 4
  Height 4
  Damage 1
  DamageType "Ice"
  Gravity 0.125
  +NOBLOCKMAP
  +DROPOFF
  +MISSILE
  +NOTELEPORT
  +STRIFEDAMAGE
  States
  {
  Spawn:
    ICPR NOP 3 Bright
    Loop
  }
}