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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Wendigo ice shard
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Actor type
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Explosive
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Game
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(Hexen)
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DoomEd Number
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None
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Class Name
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IceGuyFX2
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Classes: IceGuyFX2
One of eight ice shard projectiles bursting from the ice golem's projectile upon impact.
ACTOR IceGuyFX2
{
Speed 10
Radius 4
Height 4
Damage 1
DamageType "Ice"
Gravity 0.125
+NOBLOCKMAP
+DROPOFF
+MISSILE
+NOTELEPORT
+STRIFEDAMAGE
States
{
Spawn:
ICPR NOP 3 Bright
Loop
}
}