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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Junk
|
Actor type
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Gibs
|
Game
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(Strife)
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DoomEd Number
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None
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Class Name
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Junk
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Classes: Meat→Junk
A decorative gib actor spawned by A_TossGib if called on a non-bleeding actor.
ACTOR Junk : Meat
{
States
{
Spawn:
JUNK A 700
Stop
JUNK B 700
Stop
JUNK C 700
Stop
JUNK D 700
Stop
JUNK E 700
Stop
JUNK F 700
Stop
JUNK G 700
Stop
JUNK H 700
Stop
JUNK I 700
Stop
JUNK J 700
Stop
JUNK K 700
Stop
JUNK L 700
Stop
JUNK M 700
Stop
JUNK N 700
Stop
JUNK O 700
Stop
JUNK P 700
Stop
JUNK Q 700
Stop
JUNK R 700
Stop
JUNK S 700
Stop
JUNK T 700
Stop
}
}