Classes:KneelingGuy
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Kneeling guy | |||
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Actor type | Monster | Game | ![]() |
DoomEd Number | 204 | Class Name | KneelingGuy |
Conversation ID | 37 | Puzzle Item ID | N/A |
Classes: KneelingGuy
This is actually the holographic projection of a minion. The device itself is small enough to be jumped over.
DECORATE definition
ACTOR KneelingGuy { Health 51 PainChance 255 Radius 6 Height 17 Mass 50000 +SOLID +SHOOTABLE +NOBLOOD +ISMONSTER +INCOMBAT PainSound "misc/static" DeathSound "misc/static" ActiveSound "misc/chant" States { Spawn: See: NEAL A 15 A_LoopActiveSound NEAL B 40 A_LoopActiveSound Loop Pain: NEAL C 5 A_SetShadow NEAL B 4 A_Pain NEAL C 5 A_ClearShadow Goto Spawn Wound: NEAL B 6 NEAL C 13 A_GetHurt Loop Death: NEAL D 5 NEAL E 5 A_Scream NEAL F 6 NEAL G 5 A_NoBlocking NEAL H 5 NEAL I 6 NEAL J -1 Stop } }