Classes:KnightAxe

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
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Ethereal axe
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name KnightAxe
Spawn ID 127 Identifier T_KNIGHTAXE


Classes: KnightAxe
 →RedAxe
A spinning axe, glowing with green light, tossed by undead warriors. Its trajectory can be affected by wind, current, and other types of "conveyor belt" sectors, a phenomenon easy to notice in the large secret area of E1M1 in Heretic.

DECORATE definition

ACTOR KnightAxe
{
  Radius 10
  Height 8
  Speed 9
  FastSpeed 18
  Damage 2
  Projectile
  -NOBLOCKMAP
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  +WINDTHRUST
  +THRUGHOST
  DeathSound "hknight/hit"
  States
  {
  Spawn:
    SPAX A 3 Bright A_PlaySound("hknight/axewhoosh")
    SPAX BC 3 Bright
    Loop
  Death:
    SPAX DEF 6 Bright
    Stop
  }
}