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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Large zorcher
Actor type Weapon Game MiniChexLogoIcon.png (Chex)
DoomEd Number 2001 Class Name LargeZorcher

The Chex Quest equivalent to the shotgun. Functions identically.

DECORATE definition

ACTOR LargeZorcher : Shotgun
  Obituary "$OB_MPZORCH" // "%o was zorched by %k."
  Inventory.PickupMessage "$GOTLARGEZORCHER" // "You got the Large Zorcher!"
  Tag "$TAG_LARGEZORCHER" // "Large Zorcher"