Classes:LightBrownFluorescent

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Brown neon lamp
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 96 Class Name LightBrownFluorescent
Conversation ID 207 Puzzle Item ID N/A


Classes: LightBrownFluorescent
This actor needs a description.

DECORATE definition

ACTOR LightBrownFluorescent
{
  Radius 2.5
  Height 16
  +NOBLOCKMAP
  +FIXMAPTHINGPOS
  States
  {
  Spawn:
    LITB A -1 Bright
    Stop
  }
}