Classes:MWeapWand
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Sapphire wand | |||
---|---|---|---|
Actor type | Weapon | Game | (Hexen) |
DoomEd Number | None | Class Name | MWeapWand |
Classes: Inventory→Weapon→MageWeapon→MWeapWand
The Mage's starting weapon, the Sapphire Wand fires an extremely fast projectile that rips through enemies, although deals low damage.
DECORATE definition
ACTOR MWeapWand : MageWeapon { Weapon.SelectionOrder 3600 Weapon.KickBack 0 Weapon.YAdjust 9 Tag "$TAG_MWEAPWAND" States { Select: MWND A 1 A_Raise Loop Deselect: MWND A 1 A_Lower Loop Ready: MWND A 1 A_WeaponReady Loop Fire: MWND A 6 MWND B 6 Bright Offset(0, 48) A_FireCustomMissile("MageWandMissile") MWND A 3 Offset(0, 40) MWND A 3 Offset(0, 36) A_ReFire Goto Ready } }