Classes:OracleKey

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Oracle key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 61 Class Name OracleKey
Conversation ID 145, 141, 144 Puzzle Item ID N/A


Classes: InventoryKeyStrifeKeyOracleKey

DECORATE definition

ACTOR OracleKey : StrifeKey
{
  Inventory.Icon "I_ORAC"
  Tag "$TAG_ORACLEKEY" // "Oracle Key"
  Inventory.PickupMessage "$TXT_ORACLEKEY" // "You picked up the Oracle Key."
  States
  {
  Spawn:
    ORAC A -1
    Stop
  }
}