From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Tomed phoenix rod flame
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name PhoenixFX2

Classes: PhoenixFX2

The fire thrown by a powered-up phoenix rod. These projectiles have a half chance of freezing the player who shot them for four tics upon impact.

DECORATE definition

ACTOR PhoenixFX2 native
  Radius 6
  Height 8
  Speed 10
  Damage 2
  DamageType Fire
  RenderStyle Add

  action native A_FlameEnd();
  action native A_FloatPuff();

    FX09 ABABA 2 Bright
    FX09 B 2 Bright A_FlameEnd
    FX09 CDEF 2 Bright
    FX09 G 3 Bright
    FX09 H 3 Bright A_FloatPuff
    FX09 I 4 Bright
    FX09 JK 5 Bright