|
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Inferno orb
|
Actor type
|
Ammo
|
Game
|
(Heretic)
|
DoomEd Number
|
23
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Class Name
|
PhoenixRodHefty
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Spawn ID
|
162
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Identifier
|
T_HEFTYPHOENIXRODAMMO
|
Classes: Inventory→Ammo→PhoenixRodAmmo→PhoenixRodHefty
Large orb containing ten charge for the phoenix rod.
ACTOR PhoenixRodHefty : PhoenixRodAmmo
{
Inventory.PickupMessage "$TXT_AMMOPHOENIXROD2"
Inventory.Amount 10
States
{
Spawn:
AMP2 ABC 4
Loop
}
}