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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Environment protection power
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Actor type
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Power
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Game
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(ZDoom)
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DoomEd Number
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None
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Class Name
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PowerMask
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Classes: Inventory→Powerup→PowerIronFeet→PowerMask
Gives the same powers as the radiation suit, but does not change the screen color. It also lasts 33% longer than a Doom radiation suit, and is kept when traveling through hubs.
ACTOR PowerMask : PowerIronFeet native
{
Powerup.Duration -80
Powerup.Color 0, 0, 0, 0
+INVENTORY.HUBPOWER
Inventory.Icon "I_MASK"
}