Classes:PowerSpeed
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|
Super speed power | |||
---|---|---|---|
Actor type | Power | Game | (ZDoom) |
DoomEd Number | None | Class Name | PowerSpeed |
Classes: Inventory→Powerup→PowerSpeed
PowerSpeed is an internal class. An item of this class is placed in the player's inventory while the Speed powerup is effective. During the time this effect is active, the player will be given a multiplier to their movement rate, by a factor of the Speed property. This powerup affects players only.
While moving, with a velocity higher than 12, a speed trail effect is created at the player's position. This effect is not visible while in first-person view.
Like all other powerups, items of this class are never used directly. Instead you have to create a new item that inherits from PowerupGiver to give it to the player.
The PowerSpeed base class defines the following properties which are available to all subclasses:
- PowerSpeed.NoTrail value
- If set to 1, it disables the speed trail effect that is created while the player is moving.
- Default is 0.
It also defines the following flags:
- POWERSPEED.NOTRAIL
- If set, it disables the speed trail effect that is created while the player is moving.
DECORATE definition
ACTOR PowerSpeed : Powerup native { Powerup.Duration -45 Speed 1.5 Inventory.Icon "SPBOOT0" +INVENTORY.NOTELEPORTFREEZE }