Classes:ProgLevelEnder

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Programmer level ender
Actor type Quest item Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name ProgLevelEnder


Classes: InventoryProgLevelEnder
When given to the player, this item fades the viewpoint to black, ends the level, and fades back to full view at the start of the next level.

DECORATE definition

ACTOR ProgLevelEnder : Inventory native
{
  +INVENTORY.UNDROPPABLE
}