Classes:ProgrammerBase

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
The Programmer's hover platform
Actor type Gibs Game MiniStrifeLogoIcon.png
DoomEd Number None Class Name ProgrammerBase
Conversation ID 96 Puzzle Item ID N/A


Classes: ProgrammerBase
This actor needs a description.

DECORATE definition

ACTOR ProgrammerBase
{
  +NOBLOCKMAP
  +NOCLIP
  +NOBLOOD
  States
  {
  Spawn:
    BASE A 5 Bright A_Explode(32, 32, 1, 1)
    BASE BCD 5 Bright
    BASE EFG 5
    BASE H -1
    Stop
  }
}