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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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You accepted the governor's "messy" mission
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Actor type
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Token
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Game
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(Strife)
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DoomEd Number
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None
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Class Name
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QuestItem4
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Conversation ID
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315, 296, 313
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Puzzle Item ID
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N/A
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Classes: Inventory→QuestItem→QuestItem4
Quest Flag 4 - Accepted Governor Mourel's "messy" chore.
ACTOR QuestItem4 : QuestItem
{
Tag "$TAG_QUEST4" // "quest4"
}