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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Tomed hellstaff rain pillar
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name RainPillar

Classes: RainPillar

A rain drop from the powered-up hellstaff. It deals 1-8 damage to actors with the BOSS, instead of the regular 5-40.

DECORATE definition

ACTOR RainPillar native
  Radius 5
  Height 12
  Speed 12
  Damage 5
  Mass 5
  RenderStyle Add
  Obituary "$OB_MPPSKULLROD"

  action native A_RainImpact();

    FX22 A -1 Bright
    FX22 B 4 Bright A_RainImpact
    FX22 CDEF 4 Bright
    FX22 GHI 4 Bright