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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Sector Action: "Eyes Go Below Ceiling"
Actor type Map spot Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9983 Class Name SecActEyesBelowC

Classes: SectorActionSecActEyesBelowC

This is a Transfer_Heights-specific thing that triggers its special when a player's viewpoint go below the fake ceiling of the sector it is in.

See also: Thing executed specials

DECORATE definition

ACTOR SecActEyesBelowC : SectorAction native {}