Classes:SentinelFX1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Sentinel blast
Actor type Explosive Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name SentinelFX1


Classes: SentinelFX1
 →SentinelFX2
This actor needs a description.

DECORATE definition

ACTOR SentinelFX1
{
  Speed 40
  Radius 10
  Height 8
  Damage 0
  DamageType Disintegrate
  Projectile
  +STRIFEDAMAGE
  MaxStepHeight 4
  RenderStyle Add
  States
  {
  Spawn:
    SHT1 AB 4
    Loop
  Death:
    POW1 J 4
    Stop
  }
}