Classes:SerpentGib1

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Stalker meat chunk
Actor type Gibs Game MiniHexenLogoIcon.png
DoomEd Number None Class Name SerpentGib1


Classes: SerpentGib1
 →SerpentGib2
 →SerpentGib3

A meat chunk from a stalker or a stalker leader. It is spawned when gibbed.

DECORATE definition

ACTOR SerpentGib1
{
  Radius 3
  Height 3
  +NOBLOCKMAP
  +NOGRAVITY

  action native A_FloatGib();
  action native A_DelayGib();
  action native A_SinkGib();

  States
  {
  Spawn:
    SSXD Q 6
    SSXD Q 6 A_FloatGib
    SSXD QQ 8 A_FloatGib
    SSXD QQ 12 A_FloatGib
    SSXD Q 232 A_DelayGib
    SSXD QQ 12 A_SinkGib
    SSXD QQQ 8 A_SinkGib
    Stop
  }
}