||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
A stalker or a stalker leader arm. It is spawned when gibbed.
ACTOR SerpentGib2 : SerpentGib1
SSXD R 6
SSXD R 6 A_FloatGib
SSXD RR 8 A_FloatGib
SSXD RR 12 A_FloatGib
SSXD R 232 A_DelayGib
SSXD RR 12 A_SinkGib
SSXD RRR 8 A_SinkGib