Classes:SkullRod
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Hellstaff | |||
|---|---|---|---|
| Actor type | Weapon | Game | |
| DoomEd Number | 2004 | Class Name | SkullRod |
| Spawn ID | 30 | Identifier | T_SKULLROD |
Classes: Inventory→Weapon→HereticWeapon→SkullRod
→SkullRodPowered
The hellstaff is a rapid-fire weapon throwing a stream of red projectiles.
DECORATE definition
ACTOR SkullRod : HereticWeapon { Weapon.SelectionOrder 200 Weapon.AmmoUse1 1 Weapon.AmmoGive1 50 Weapon.YAdjust 15 Weapon.AmmoType1 "SkullRodAmmo" Weapon.SisterWeapon "SkullRodPowered" Inventory.PickupMessage "$TXT_WPNSKULLROD" Tag "$TAG_SKULLROD" action native A_FireSkullRodPL1(); States { Spawn: WSKL A -1 Stop Ready: HROD A 1 A_WeaponReady Loop Deselect: HROD A 1 A_Lower Loop Select: HROD A 1 A_Raise Loop Fire: HROD AB 4 A_FireSkullRodPL1 HROD B 0 A_ReFire Goto Ready } }