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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Skybox compatibility camera
Actor type Map spot Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9083/5006 Class Name SkyCamCompat

Classes: ActorSkyViewpointSkyCamCompat

This camera allows the creation of skyboxes in a method similar to that of the Eternity Engine. The skyboxes in the map will then work correctly in ZDoom. (No guarantee given for any other Eternity feature, including effects that may be used in the skybox sectors.)

DECORATE definition

ACTOR SkyCamCompat : SkyViewpoint native {}