Classes:SlimeChunk

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Slime chunk
Actor type SFX Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name SlimeChunk


Classes: SlimeChunk
Small nukage chunks.


DECORATE definition

ACTOR SlimeChunk
{
  Radius 2
  Height 4
  +NOBLOCKMAP
  +MISSILE
  +DROPOFF
  +NOTELEPORT
  +LOWGRAVITY
  +CANNOTPUSH
  +DONTSPLASH
  States
  {
  Spawn:
    SLIM ABCD 8
    Stop
  Death:
    SLIM D 6
    Stop
  }
}