Classes:SnakeProjA

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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Ophidian ice ball
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name SnakeProjA
Spawn ID 138 Identifier T_SNAKEPROJECTILE


Classes: SnakeProjA
 →SnakeProjB
Ophidians throw a volley of three of these projectiles, quickly followed by one of a more dangerous type.

DECORATE definition

ACTOR SnakeProjA
{
  Radius 12
  Height 8
  Speed 14
  FastSpeed 20
  Damage 1
  Projectile
  -NOBLOCKMAP
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  +WINDTHRUST
  +SPAWNSOUNDSOURCE
  RenderStyle Add
  SeeSound "snake/attack"
  States
  {
  Spawn:
    SNFX ABCD 5 Bright
    Loop
  Death:
    SNFX EF 5 Bright
    SNFX G 4 Bright
    SNFX HI 3 Bright
    Stop
  }
}