Classes:SnakeProjB

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Ophidian fire ball
Actor type Explosive Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number None Class Name SnakeProjB
Spawn ID 139 Identifier T_SNAKEPROJECTILEBIG


Classes: SnakeProjASnakeProjB
The last and most powerful projectile thrown by an ophidian's attack, after a volley of three less dangerous ones.

DECORATE definition

ACTOR SnakeProjB : SnakeProjA
{
  Damage 3
  +NOBLOCKMAP
  -WINDTHRUST
  States
  {
  Spawn:
    SNFX JK 6 Bright
    Loop
  Death:
    SNFX LM 5 Bright
    SNFX N 4 Bright
    SNFX O 3 Bright
    Stop
  }
}