Classes:SpectralLightningBall1

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
SpectralLightningBall1
Actor type Explosive Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name SpectralLightningBall1
Conversation ID 80 Puzzle Item ID N/A


Classes: SpectralLightningBaseSpectralLightningBall1
 →SpectralLightningBall2

The Player's version of Sigil 3 shots, which have three and a half times the base damage as the versions the 3rd Spectre and The Entity use, probably for balance reasons.

DECORATE definition

ACTOR SpectralLightningBall1 : SpectralLightningBase
{
  Speed 30
  Radius 8
  Height 16
  Damage 70
  Projectile
  +SPECTRAL
  States
  {
  Spawn:
    ZOT3 ABCDE 4 Bright
    Loop
  }
}