Classes:SpectralLightningBigBall1
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
SpectralLightningBigBall1 | |||
---|---|---|---|
Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | SpectralLightningBigBall1 |
Conversation ID | 84 | Puzzle Item ID | N/A |
Classes: SpectralLightningBase→SpectralLightningDeath2→SpectralLightningBigBall1
→SpectralLightningBigBall2
The giant ball of spectral energy fired by the Player's Sigil 5 weapon. It shoots three SpectralLightningH3 at the same time every few tics on multiple sides of it as it travels (one to its left, another to its right, and another ahead of it).
DECORATE definition
ACTOR SpectralLightningBigBall1 : SpectralLightningDeath2 { Speed 18 Radius 20 Height 40 Damage 130 Projectile +SPECTRAL action native A_SpectralBigBallLightning(); States { Spawn: ZAP7 AB 4 Bright A_SpectralBigBallLightning ZAP7 CDE 6 Bright A_SpectralBigBallLightning Loop } }