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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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SpectralLightningBigBall2
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Actor type
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Explosive
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Game
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(Strife)
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DoomEd Number
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None
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Class Name
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SpectralLightningBigBall2
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Conversation ID
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85
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Puzzle Item ID
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N/A
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Classes: SpectralLightningBase→SpectralLightningDeath2→SpectralLightningBigBall1→SpectralLightningBigBall2
The Fifth Spectre and The Entity's version of the Sigil 5 attack, which is less than one fourth the strength of the player's version. However like it's stronger counterpart, it still shoots three SpectralLightningH3 at the same time every few tics on multiple sides of it as it travels (one to its left, another to its right, and another ahead of it).
ACTOR SpectralLightningBigBall2 : SpectralLightningBigBall1
{
Damage 30
}