Classes:SpectralLightningBigV1
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Big and strong vertical spectral lightning | |||
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Actor type | Explosive | Game | ![]() |
DoomEd Number | None | Class Name | SpectralLightningBigV1 |
Conversation ID | 89 | Puzzle Item ID | N/A |
Classes: SpectralLightningBase→SpectralLightningDeath1→SpectralLightningBigV1
→SpectralLightningBigV2
The Player's version of Sigil 4 shots, which have double the base damage as the versions the 4th Spectre and The Entity use, probably for balance reasons.
DECORATE definition
ACTOR SpectralLightningBigV1 : SpectralLightningDeath1 { Speed 28 Radius 8 Height 16 Damage 120 Projectile +SPECTRAL States { Spawn: ZOT2 ABCDE 4 Bright A_Tracer2 Loop } }