Classes:StickInWater
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Stick in water | |||
---|---|---|---|
Actor type | Decoration | Game | ![]() |
DoomEd Number | 215 | Class Name | StickInWater |
Conversation ID | 254 | Puzzle Item ID | N/A |
Classes: StickInWater
A small non-blocking stick found in water.
In Strife1.wad, the sprites are actually named LOGG* and are renamed at load-time by ZDoom.
DECORATE definition
ACTOR StickInWater { +NOBLOCKMAP +FLOORCLIP ActiveSound "world/river" States { Spawn: LOGW ABCD 5 A_LoopActiveSound Loop } }