Classes:StrifeBurningBarrel

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Burning barrel
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 70 Class Name StrifeBurningBarrel
Conversation ID 238 Puzzle Item ID N/A


Classes: StrifeBurningBarrel
This actor needs a description. In Strife1.wad, the sprites are actually named BARL* and are renamed at load-time by ZDoom.

DECORATE definition

ACTOR StrifeBurningBarrel
{
  Radius 16
  Height 48
  +SOLID
  States
  {
  Spawn:
    BBAR ABCD 4 Bright
    Loop
  }
}