Classes:StrifeBurningBarrel

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Burning barrel
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 70 Class Name StrifeBurningBarrel
Conversation ID 238 Puzzle Item ID N/A


Classes: StrifeBurningBarrel
This actor needs a description. In Strife1.wad, the sprites are actually named BARL* and are renamed at load-time by ZDoom.

DECORATE definition

ACTOR StrifeBurningBarrel
{
  Radius 16
  Height 48
  +SOLID
  States
  {
  Spawn:
    BBAR ABCD 4 Bright
    Loop
  }
}