Classes:TargetPractice

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Shooting range practice target
Actor type Interactive object Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 208 Class Name TargetPractice
Conversation ID 205 Puzzle Item ID N/A


Classes: TargetPractice
Spinning target, used for weapon testing

DECORATE definition

ACTOR TargetPractice
{
  Health 99999999
  PainChance 255
  Radius 10
  Height 72
  Mass 9999999
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +INCOMBAT
  +NODAMAGE
  PainSound "misc/metalhit"
  States
  {
  Spawn:
    HOGN A 2 A_CheckTerrain
    Loop
  Pain:
    HOGN B 1 A_CheckTerrain
    HOGN C 1 A_Pain
    Goto Spawn
  }
}