Classes:TargetPractice

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Shooting range practice target
Actor type Interactive object Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 208 Class Name TargetPractice
Conversation ID 205 Puzzle Item ID N/A


Classes: TargetPractice
Spinning target, used for weapon testing

DECORATE definition

ACTOR TargetPractice
{
  Health 99999999
  PainChance 255
  Radius 10
  Height 72
  Mass 9999999
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +INCOMBAT
  +NODAMAGE
  PainSound "misc/metalhit"
  States
  {
  Spawn:
    HOGN A 2 A_CheckTerrain
    Loop
  Pain:
    HOGN B 1 A_CheckTerrain
    HOGN C 1 A_Pain
    Goto Spawn
  }
}