Classes:TechLampBrass

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Brass tech lamp
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 197 Class Name TechLampBrass
Conversation ID 281 Puzzle Item ID N/A


Classes: TechLampBrass
This actor needs a description. In Strife1.wad, the sprite is actually named TLMPB0 and is renamed at load-time by ZDoom.

DECORATE definition

ACTOR TechLampBrass
{
  Radius 8
  Height 64
  +SOLID
  States
  {
  Spawn:
    TECH B -1 // No, it's not bright
    Stop
  }
}