Classes:TeleportDest2
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Teleport destination with height | |||
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Actor type | Map spot | Game | ![]() |
DoomEd Number | 9044 | Class Name | TeleportDest2 |
Classes: TeleportDest→TeleportDest2
→TeleportDest3
A teleport destination, or derived actor, is where actors are moved by the Teleport line specials. This destination can be given a height (Z) value and be used to teleport over a pit for a trap, a 3D floor, a bridge thing or similar solid obstacle.
DECORATE definition
ACTOR TeleportDest2 : TeleportDest { +NOGRAVITY }