Classes:UnholyBible
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Unholy bible | |||
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Actor type | Miscellaneous | Game | ![]() |
DoomEd Number | 2017 | Class Name | UnholyBible |
Classes: Inventory→ScoreItem→UnholyBible
The fourth kind of bonus item in the press-release beta version of Doom. The first two (a "demonic dagger" and a "skull chest") were turned into useful items (health bonus and armor bonus respectively) but this one and the evil sceptre were simply discarded.
It has no purpose except counting towards the number of items that are tallied on the "level finished" screen.
DECORATE definition
ACTOR UnholyBible : ScoreItem { Inventory.PickupMessage "$BETA_BONUS4" States { Spawn: BON4 A 6 Loop } }