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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
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Stamina upgrade
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Actor type
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Token
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Game
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(Strife)
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DoomEd Number
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None
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Class Name
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UpgradeStamina
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Conversation ID
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306, 287, 307
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Puzzle Item ID
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N/A
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Classes: Inventory→DummyStrifeItem→UpgradeStamina
An inventory item. When used, this increases the player's max health by 10 (up to 200), increases the damage of the Punch Dagger, and fully heals you to boot!
By inheriting this item, you can make health powerups that increase the player's max health. See this article for more information.
ACTOR UpgradeStamina : DummyStrifeItem native
{
Inventory.Amount 10
Inventory.MaxAmount 100
}